Sports, Games & Leisure
Stingers & Fangs
Fighting/gambling event banned realm-wide, save for Spectralos and parts of the Caravan Delta.
Serpents, scorpions, and other venomous creatures are made to fight one another while onlookers take bets. First creature to lie completely still for ten seconds loses.
Thétaclaque / Snake Eyes
Each player starts the game with 5 dice (1d4, 1d6, 1d8, 1d10, and 1d12).
Traditionally, the host provides an abacus for score-keeping, if the game is played indoors. If played outdoors, a d100 and a d20 are used to keep score.
Players roll all of their dice together to start, adding up the result. This total is referred to as 'The Seat', meaning the score total that each player will be aiming for throughout the game.
Adding their score across three rounds of dice rolling, players try to get as close to 'The Seat' as possible, without going over.
Players draft 2 dice from their 5 choices to roll at the start of the round, then, at the end of the round, they eliminate 1 die from either their play area or their reserve.
At the end of 5 rounds, the closest player to the victory number wins.
If both players bust, each rolls 1 final die from their remaining dice as a negative. Closest player to the total wins.
If, at any point during gameplay, a player rolls a pair of 1's, they must exclaim "Thétaclaque!" or, alternatively, "Snake Eyes!" before their opponent does. If the player who rolled the 1's succeeds, they may choose to either set the dice in play to the values of their choice OR swap out a die they previously eliminated with one in play and roll again.
[*UNDER CONSTRUCTION*]
Stilts
Stilts is a discus-based water sport that originated in Spectralos about a century after The Founding. It was developed by a group of Matterist monks living on Crescent Isle as a way to promote physical fitness among the local population. While the modern rules of play have evolved significantly since the early days of the sport, the core concept of catching a discus to score tricks while balancing on echowood shoots remains the same.
In a Stilts match, players compete on an even array of thick echowood shoots sticking out of shallow water. The destruction of the echowood shoots is allowed and even encouraged during play, and is known colloquially as 'snapping'. Each team has three "scorepoles" that they can place anywhere on their side of the playing area at the start of the match. When a player catches the discus, the opposing team scores one trick for each scorepole that the player is touching upon pass completion. If a player falls into the water, they must swim to one of their team's scorepoles to rejoin the game.
The home team has the advantage of choosing either first possession of the discus or placement of their team's scorepoles after their opponents have placed theirs. In professional Stilts leagues, players are given names and number designations, with the names being chosen by a coach or team captain during their rookie year.
Variant: Cave Stilts
Modified version of Stilts played underground, on glowing, specially-formed salt stalagmites due to ; very popular in the cities of The Underway for its more explosive shoot destruction
Variant: Voranite Rules Stilts
Played in a square arena, with square arrangements of shoots to leave fewer paths for players to avoid contact with each other. Generally features more turnovers, more passing, more hits, and more injuries than its counterparts.
Twigsleck / Chèle
Popular game of Jotunera origin, played on ice, using a small rope-woven disk of either wrywood or metal called a 'Slick', where each player uses a 'Twig' to move in around the field of play. Points are scored by shooting the Slick into one of several rings on the opponent's side of the field.
The Ikariott
A multi-day 'anything-goes' race that runs from Dawnpeak, to Jotuna the Still, to New Soldev. Recent iterations have featured participants who race in anything from sleigh dog teams, to winter-trained geckodons, to homemade airships.
Canopy Vault
Competitive, team-based, projectile dodging game played on vines, from high up in the forest canopy- a massive woven net runs along the bottom of the playing field and catches fallers, the team with the last player standing wins.
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Coming soon...
Farkle, Ice Fishing, Labyrinth, Blindball, Redjack, Squamish, Thunder Running, Lok'Toss, Kav Mol Bregga (Gladiator Games, Bloodsport), Pyretrek (Daring parkour-esque race over flowing magma course)